State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Anime Games in Costa Rica Q1 2022

A look into the performance of the top 5 anime games on a unified platform in Costa Rica during Q1 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Anime Games in Costa Rica Q1 2022

The first quarter of 2022 saw some interesting trends in the performance of the top 5 anime games on a unified platform in Costa Rica. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users.

Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. experienced fluctuations in weekly revenue, peaking at approximately $2.8K in the final week of February. Weekly downloads were relatively low, with a notable high of 49 in the last week of December. The game’s weekly active users saw a decline from 3.8K at the start of the quarter to about 2.9K by the end of March.

Yu-Gi-Oh! Duel Links by KONAMI had a notable spike in weekly revenue, reaching around $3.3K in the second week of January. The game's weekly downloads started strong with 211 in the first week of January but gradually declined to 90 by the end of March. Active users remained relatively stable, starting at 2.3K and ending the quarter at approximately 1.8K.

The Seven Deadly Sins from Netmarble Corporation saw its weekly revenue peak at $2.4K in the first week of January before gradually declining to $457 by the end of March. Weekly downloads also showed a downward trend, starting at 608 in the first week of January and dropping to 245 by the end of March. The game maintained a fairly consistent number of active users, around 2.4K by the end of the quarter.

Captain Tsubasa: Dream Team from KLab Inc. had a varied performance in weekly revenue, with a peak of $1.3K in the first week of January and a low of $171 in the last week of January. Weekly downloads saw a high of 229 in the first week of March. Active users started at 286 in the last week of December and ended the quarter at 249.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a peak in weekly revenue of $580 in the first week of January. Weekly downloads were highest at 2.6K in the last week of December, with a notable increase to 1.2K in the first week of March. Active users saw a decline from 2.9K at the start of the quarter to about 1.8K by the end of March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022